Thursday, 15 May 2008

Should they Revamp the Old Instances

Like most people I love doing Heroics, old isntances with fresh challenges and some pretty nice gems to boot. I have done some more times than is wise, leaving me with a slight distaste for them, but even after I have grown tired I still find myself going back when it's the daily heroic.

The question arises though, why not make all instances have a Heroic Mode, with better loot and some fun quirks.

Running gnomeregan with maybe a gauntlet stage as you head down, Deadmines with an Epic Van Cleef or maybe going through Shadowfang Keep (One of my favorite, if not more pain in the arse instances to get to)

I would quite like a Heroic Scarlet Monestary, Cathedral was a hellova fun instance in my view, as was SM Library and SM Armoury. These instances were a staple of my levelling and I have to admit I miss them sometimes!

But with the new heroics I think there should definately be new challenges, like the gauntlet in ZA or maybe just bosses with more inventive special abilities that we saw appear in the burning crusade (I loved the variety in Karazhan!) Hell why not have a Heroic Karazhan!

Do you think that the old instances should get given a Heroic Mode?

Thursday, 1 May 2008

Are Daily Quests a Good Thing?

Blizzard are quite obviously pushing Daily Quests into the game of World of Warcraft. With Patch 2.4 and the introduction of sunwell isle there were 36 new quests, although some were 'continuation quests' once a phase had been completed. (See Here for the Full Shattered Sun Offensive Patch 2.4 Daily Quests)

Now despite the occasional daily quest being fun (I love the bombing run dailys) suddenly people realised you could make a lot of gold very quickly by doing daily quests. All of a sudden the influx of people doing daily quests destroyed raid groups, set to motion people logging on for 4 hours and doing nothing but the same quests over and over, and eventually saw a lot of people quit because what they were doing was boring and held no challenge.

My view on dailies is that while they are a good idea their implementation makes them too powerful. The fact is that these should be a supplement to the game, instead because they reward so well they are infact BECOMING the game. In my personal opinion the daily quest rewards should be significantly dropped so people can play the game once more.

I like to raid, I can see why people PVP, Hell I even agree that arena Epics aren't welfare (Though the ones bought with honour and tokens most definitely ARE welfare epics!) Daily quests have turned world of warcraft away from a game aimed at focusing on being the best and instead have shot it right into the realm of boring repetitive questing.